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MEGADOOM II - iso.7z
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Text File
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1995-01-07
|
5KB
|
81 lines
;
; Random World File created by populate
;
; Populate was written By Dusty Bedford 1994
;
;Enemies Weight When MAX#OF
IMP 108.74 HARD_ONLY 6
IMP 108.74 MEDIUM_AND_HARD 6
TROOPER 126.86 ;7 ;This item is inocuous
CLIP 1.93 2
HELMET 1.93 ;1 ;This item is inocuous
STIMPAK 9.66 5
GARMOR 5.80 1
TROOPER 18.12 MEDIUM_ONLY ;1 ;This item is inocuous
TROOPER 54.37 MEDIUM_AND_HARD ;3 ;This item is inocuous
POTION 15.46 ;8 ;This item is inocuous
IMP 18.12 1
TROOPER 18.12 EASY_AND_MEDIUM ;1 ;This item is inocuous
SHOTGUN 3.86 1
SHELLS 1.93 1
MEDIKIT 11.59 3
IMP 72.49 DEAF/AMBUSHHARD_ONLY 4
LAUNCHER 3.86 1
SUPERSHOTGUN 7.73 MULTIPLAYER 2
PLASMA 3.86 MULTIPLAYER 1
BFG9000 15.46 MULTIPLAYER 2L
CHAINGUN 5.80 MULTIPLAYER 1
ROCKETS 5.80 MULTIPLAYER 1
LAUNCHER 3.86 MULTIPLAYER 1
CHAINSAW 3.86 1
;
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
;
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified. Using the strict
; standard requires that one or more of the
; items in the list above not have a specified
; maximum number of objects.
;
PER 61 ;Strict standard for exact placement
;PER 51 ;Lowered Standard for easy placement
;
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original
; level. You will have to supply your own above.
;
PRESERVE PILLARS
PRESERVE LAMPS
;
; THRESHOLD determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;
; I.Q. Determines how intelligently the program
; places objects in the effort to defeat you.
; 250 is the default if it is not specified here.
;
I.Q. 250
;
; EVEN sets the point at which the program must begin
; placing MEGA-GOODIES into the level, on the
; basis of the hardest difficulty rating.
; The MEGA-GOODIES give you a fighting chance,
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level.
EVEN 500
;
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects
; this often makes the level impossible to finish
; or just ugly-looking. Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;
SPREAD 15
;